10/8/2023 0 Comments Multiscatter for 3ds max 2022Fixed issues when rendering with render elements, Cryptomatte, LDR/HDR, EXR Improved node selection update when using "Animated Material update in Viewport" Added support for scale/rotation of source objects used in ScatterSurface and ScatterVolume Added default settings for slip/swap Status of NormalBump map and Vray normal map in Preferences Added support of channel flip/swap for NormalBump map and Vray normal map. Added default kernel settings for Viewport and Render Tone mapping Fixed Universal Camera imager not editable Fixed Light shadow visibility when Light not set Visible Fixed AOV UI and AOV Octane graph edition Fixed Light mixer not matching Beauty pass
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